City builders have never really clicked with me. I can definitely understand the appeal of developing a working city system where everything is efficient and profitable, but I always found more fun booting up the premade cities in Sim City and clicking all of the disasters until my computer came to a crawl. Despite my inability to access the genre, I’ve been keen to see another city builder rise from the ashes of former glory, even after the Simcity remake ended up crashing and burning.
Well, good news for all of those who enjoy swearing a fictitious city plans; the publisher of the recent Cities: Skylines game Paradox Interactive has announced that the game hit 250,000 sales in the first 24 hours, setting a new record for sales under the Paradox name. Continue reading